Fate/Grand Order – Uncover the FGO Command Cards & Combat Mechanics

The upcoming extinction of humanity is on its way. Assumed to get made by a certain provincial Japanese town. The fate of humanity rests on those who are willing to fight this promised future – humans that are converted into Spiritrons to travel back in time.

They will intervene and stop space-time Singularities, and this mission is the Grand Order. Are you ready to engage in excellent card turn-based battles to protect mankind? Solve the mystery of humanity’s disappearance through this compelling role-playing game.

All battles in Fate/Grand Order are card-based. That means you need to learn the various combat mechanics while using and mastering the fgo cards. The combat system can be intricate and interactive, allowing players to experience different actions that bring massively different outcomes. That’s why it’s crucial for players to know and understand these various combat mechanics.

It will provide them with a winning advantage on the battlefield. In this guide, you will learn the three different fgo command cards, and how to use them effectively during battle. So let’s read on below to know more about the various combat mechanics you can use in Fate/Grand Order.

The Three FG Command Cards

The cards that you’ll be using in every battle are Command Cards. And there are three different command cards, each having a unique bonus special to them. Buster cards are those that deal more damage, Arts cards can generate more NP charge, and Quick cards yield more critical stars. For example, the Damage percentage of Buster cards is at 100%, while the NP is zero and Stars are only at 10%. On the other hand, Arts cards have 100% Damage, 300% NP, and zero Stars. Finally, Quick cards have 80% Damage, 100% NP, and 80% Stars.


FG Command Cards


Each servant comes with a deck with five cards containing at least one of each card type. The three servants’ decks get combined and then shuffled when they engage in battles. After that, five cards are dealt in each turn. After three turns, the card pool will be reset. Because of that, it’s easier to predict what cards will come next, making it possible to create a strategy and aid in decision-making.

How To Position Cards Effectively

The cards’ position will greatly affect the overall performance of the player. For example, a card that’s in the third position will deal more damage, gain more NP charge, and gain more stars. So, in general, it will be more beneficial if you put more vital cards in the final slot of the card chain. But it’s worth noting that the First Card Bonus grants more bonus to the whole chain compared to positioning. Check out the effects of the card as follows:


  • Arts – First (100%), Second (120%), Third (140%)
  • Buster – First (150), Second (180%), Third (210)
  • Quick – First (80%), Second (96%), Third (112%)

NP Gain

  • Arts – First (300%), Second (450%), Third (600%)
  • Buster – First (0%), Second (0%), Third (0%)
  • Quick – First (100%), Second (150%), Third (200%)

Star Generation

  • Arts – First (0%), Second (0%), Third (0%)
  • Buster – First (10%), Second (15%), Third (20%)
  • Quick – First (80%), Second (130%), Third (180%)

Effects of Same-Type Chains

Every player has a fate or weakness, but when you use the same-type chains, you will have a great advantage on the battlefield. Same-type chains are also the same-color chains, formed when you choose three cards of the same type. It provides an additional effect, which depends on the type of card. For example, three Quick cards grant ten critical stars.


Fate Grand Order PC


When you form a same-type chain of three Arts cards, all servants with their cards on the chain gain a 20% NP gauge. Finally, with Buster cards, all non-NP Buster cards gain bonus damage equal to 20% of the Servant’s ATK.

Brave Chains & Extra Attacks

Brave chains in Fate/Grand Order are the kind of chains when three cards belonging to one Servant gets on the board. Upon doing so, an extra card is at the end of the chain, which gives the Servant the fourth attack. The extra card functions just like any other card, which is the same as normal cards. So it benefits from buffs and effects that improve its ability to deal damage, increase the NP gauge, and gain more stars. But the extra card is not capable of performing critical hits or benefiting from buffs that enhance the specific effects of the card.

If a Brave Chain has the Same-Type Chain, then it will have an even higher damage modifier than normal. The specifics of the Extra Card are as follows: Damage 200% (350% STC), NP Gain 100%, and Stars of 100%.

Fate/Grand Order Final Thoughts

For both beginners and seasoned players of FGO, the combat mechanics above will help you win more battles. Once you understand the effects of the card and how to use them, you can instantly be one step ahead of your competition.